Referee Protocol

Probably mostly document the vision filter data stream?

Transport

Connections Table

The following table contains connection information for automatic referee (autoRef) implementations talking to the Game Controller. See the game controller protocol page for the shared rcon registration/signing flow these channels use, including how to find the Game Controller’s IP without guessing it.

Protocol

Protobuf

Type

Address

Port

AutoRef -> GC

AutoRef

TCP

GC

10007

AutoRef -> GC

AutoRef

TCP + SSL

GC

10107

Message Format

League Software